21.2.09

Early Material Tests

I built a tester for my mentalray materials today, and here are a few early attempts. There's also a sub-surface bar hidden under the material.


Lambert


Brushed aluminum


Shielded glass


Generic white plastic

Updated Edit

9.2.09

Filming

7 hours setup and 6 hours shooting this past Friday. The footage turned out excellent and Maggie was a blast. There was a little problem with the audio pacing and synchronization, but nothing that will be too complicated (I think).

Speaking of problems, I don't know how I'm going to square my debt with Ben for helping me out. He was seriously that good.

The plan now is to get my edit together, finish texturing so I can start working on lighting and compositing.

1.2.09

Flythrough for set visualization

I put together this help Maggie get an idea of the virtual set for the shoot.


It's also an early global illumination test: 3000 photons from a single area light. I'll probably have to render the outside using FG as a separate comp layer.

Also, I'm going to have a lot of trouble with moire patterns.

28.1.09

Execution

It is now the second week of execution, and this will be my final animatic. From now on, I'll be switching in production assets for my story reel. Sorta a different-name-same-story thing. Biggest difference is that I'll have actual assets to use.


I shot some test footage over the break and tried a few key and composite tests. I've scheduled my final filming for this next Thursday.




Pipeline
THESIS SCENE SHOT ELEMENT
DVD SP FCP Fusion Model
AFX Texture
Light
Rig
Animation
Film
Audio
Dynamics